You’re also able to learn attacks from a “master” who you unlock through character progress, VR missions and leveling up additional masters. When combined with the game’s fluid traversal, it ends up feeling incredibly disjointed and stilted. You have a dodge, and multiple attacks with different weapons, but it never feels like these hits hold any weight, nor is there any method to the combat aside from hitting attack and occasionally using one of the two equipped Ninjutsu attacks. This is further let down by the simplicity of the combat. With a customisable loadout and multiple classes suited to different combat situations, you’re initially presented with a wealth of depth, however in practice, locking onto enemies can become incredibly messy, especially when there are more than five onscreen at the same time. Individual elements of the combat work pretty well, with the incredibly fluid traversal being a particular treat – the game does a fantastic job at making you move like a Ninja but falters when it comes to combat. You’ll find yourself wall-running, or perhaps throwing Kunai at enemies or duping them into leathering blocks of wood. While in missions, the game is fast and fluid. However, due to taking place in a limited amount of areas, you’re reduced to a facsimile of the events of the show, unlike Dragonball Xenoverse’s larger environments, which are able to facilitate the needs of recreating scenes from the show. Here, you’ll be able to undertake “VR Missions”, where you will be able to recreate some of Naruto Shippuden’s most iconic moments. You’re presented with Konoha Village, a small hub area that will serve as the main point where you get set into a lobby with other players. Once you’re all suited and booted, the game will start to show its cards.
Much like Dragonball Xenoverse 2, Shinobi Striker is all about creating your own character, and going into missions that ape the original series to learn new moves, and also face off against other players.Ī lot of love has gone into the character creator of Shinobi Striker, with options as to what (purely cosmetic) Ninja Village you want to join, in addition to styling your character’s face, build and outfit. With this “Shonen” ethos in mind, and after getting up to speed with the Boruto anime, I was eager to dive into the game, create my own unique Ninja and live my adolescent fantasies of being in the world, and making my own character. At the start, Naruto is an annoying kid, at the end of it, and at the start of Naruto to Boruto: Shinobi Striker, he is the leader of a nation. Inherently, the Shonen genre that Naruto (and now Boruto) occupy is one of growth, learning and overcoming insurmountable obstacles, and it is a throughline of the entire series. It was one of my entry drugs into the wider world of anime, and though I might not love it quite as much as I used to in my adolescence, I still hold nostalgic, vivid memories of waiting for the next episode to come out, and remembering the intense emotion I felt when watching a team of rookie ninjas take off into the wilderness to bring their misguided friend home. You can choose between two typical multiplayer modes: Capture the Flag and Barrier Battle.I am a long time Naruto fan. You get assigned VR masters, you can acquire their skills and thus develop a personal fighting style and compete in different modes with the whole world. The alternate story is the one you play with your own character. Since it is a pure multiplayer online game, the game doesn't have a story. The interface is not overloaded and almost only stands out with simple, but very expressive pictures. The user interface and the general menu navigation have been kept very modern, which also fits perfectly with the Boruto setting. Especially the wall-running is very convincing and provides much more gameplay possibilities. The moves is of course very different from the very successful Storm series. If you have played Bandai Namco's Nature Storm games before, you'll find the controls very easy to use. Create your ninja, gather your team and jump in various modes to test your skills and your teamwork.